TINTENSTROM - Theater in the Hidden

Edition 5 - The Art of Living

Pick a Card! (click to start and pause)
The description of the card can be found here (see table of contents)


TINTENSTROM - Theater in the Hidden

Edition 2 - Leela, Game of Life and
Edition 1 - Gnothi Seauton

Pick a Card! (click to start and pause)
The description of the card can be found here (see table of contents)

Life is a theater in which we already play our roles with inimitable perfection. INKStream makes the inner dimension of this omnipresent theater visible. The playing cards represent different roles and aspects that people experience in their daily lives: being a child, following one's star, distraction, courage, doubt, etc. While in real life this hidden theater often takes place unconsciously and seriously, in TINTENSTROM it is a game.

The ADVENTURE / ORACLE / ROLE PLAY / CHANGE MAKING / PHILOSOPHICAL CARD GAME

The ADVENTURE GAME

“Ultimately, this is the only courage that is required of us: the courage to face the strangest, most unusual, most inexplicable experiences that we encounter.“
R. M. Rilke

TINTENSTROM invites you to one of the greatest adventures yet to come. The encounter with yourself.

The ORACLE GAME

TINTENSTROM is a contemporary adaptation of the classic Tarot. Drawing a card is like entering the oracle, which offers unpredictable turns and perspectives, turning functional thinking on its head. When you let yourself go with the flow of the Oracle, you enter an intelligent universe where everything is connected, where the Oracle is just a mirror, and where the magic lies in the person who sees themselves in it. Coincidence? I think not.

The ROLE GAME

The game is designed to move from self-awareness to direct experience, which is why TINTENSTROM is also a role-playing game. The roles and aspects of the individual playing cards are not meant to be “mental food for thought“, but an invitation to walk in their shoes for a while, to get to know them through experience and to integrate them holistically.

The CHANGEMAKER GAME

The root of the problems of our society lies above all in the relationship of man to himself. Each individual is the tip of the scale and helps to decide in which direction the whole is moving. Do we want a more beautiful world? TINTENSTROM is structured in such a way that it accompanies the players from an egocentric to a holistic view of the world.

The PHILOSOPHICAL GAME

“The new is not created by the intellect, but by the instinct to play, which acts out of an inner necessity. The creative spirit plays with the objects it loves.“
Carl Gustav Jung

The accelerating pace of change in society and the crises that accompany it call for a philosophy that not only promotes intellectual knowledge, but also offers support for everyday life. According to the findings of quantum physics, we must abandon our old, familiar view of the world because it is simply no longer true, but the new view of the world is not yet in sight. TINTENSTROM is a playful support for real change processes.

HISTORY

So far TINTENSTROM has been used in individual self-awareness, in workshops for group change processes, at festivals, congresses or vernissages, in therapeutic settings or in artistic productions.

TINTENSTROM Editions 1 and 2 have been performed at festivals, congresses and vernissages. 2019: Gallery WestART Zurich; Art Gallery Vienna; Performance at the opening of the Venice Biennale; Playfullnessfestival near Rome; Science and Nonduality Congress, Castle Titignano, Italy; Partycipation Festival and KunstMeetings at Museum am Bach, Carinthia and Gallery 'Die Schöne', Vienna.

2024/25 The Edition 4 was developed as part of an EU-funded project with partners from Finland, Portugal, Italy and Austria and established as a game to accompany change processes in adult education throughout the EU.

The EDITIONS

TINTENSTROM Edition 1 'GNOTHI SEAUTON - KNOW THYSELF'

48 playing cards, A7, incl. booklet in German and English, 20 EUR plus shipping.

“Gnothi Seauton - Know Thyself“ reveals inner roles and aspects that we encounter in the course of our lives. While in real life this hidden theater often takes place unconsciously and seriously, in TINTENSTROM it is a game of self-exploration.

TINTENSTROM Edition 2 'LEELA - GAME OF LIFE'

78 cards, A7, incl. booklet in English and German, for 35 EUR plus shipping.

“Leela - Game of Life“ is the extension of 'Gnothi Seauton - Know Thyself' with 30 red and golden cards.

TINTENSTROM Edition 3 'THE ART OF DYING'

78 cards, incl. booklet in English and German

Will most likely be published by 'ku-ja! publishing' www.kul-ja.com in 2026/27.

“The Art of Dying“ is the third edition of the TINTENSTROM card series and serves as a stand-alone tool to reflect on death. It contains information from Greek, Tibetan, Indian, Egyptian and Celtic mysticism. The cards are easy to use. You can draw a card or use a formation system. The cards accompany us on our personal adventure to know the greatest mystery: death.

TINTENSTROM Edition 4 'CULTURE OF CHANGE'

78 cards, A7, incl. booklet in English and German, 35 EUR plus shipping.

“Culture of Change“ is a fresh approach to looking at change processes from new perspectives, whether for small groups that want to change in specific areas, or for global change, such as supporting necessary change in many areas of society. The Changemaker Game leads groups from the old, which no longer works, to the new, which is not yet known, through experience- and insight-oriented stagings.

TINTENSTROM Edition 5 'THE ART OF LIVING'

78 cards, A7, incl. booklet in German and English, 35 EUR plus shipping.

“The Art of Living“ is a companion for those who want to discover their human nature, who want to embark on the adventure of self-discovery. It is a game that supports those who want to follow their longing and move from mere survival to real life.

TINTENSTROM Edition 6 'THE ART OF LOVE'

Still in progress

Orders are welcome: in the shop or directly at
briantrokyta@gmail.com